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Global Descer


SYNTAX:
+gdesc/init
+gdesc/set <descname>=<text>
+gdesc/list
+gdesc/use <descname>
+gdesc/restore

The Global Descer system is fairly simple at the present point.

Use +gdesc/init to configure your CTO and character to use the +gdesc
system. Use +gdesc/set to put the <text> in <descname>. <text> can
include %T and %R. A desc can be deleted by leaving the area after the
equal sign blank. The +gdesc/use command switches your desc to
<descname>. +gdesc/list will show a list of currently set up descs.
Finally, +gdesc/restore can be used to restore the desc that was being
used at the time +gdesc/init was first run.

All +gdesc attributes are set to the CTO with the prefix GDESC_. When
Stringing is configured, the attribute prefix GSTRG will be used as well.
@edit can be used on these attributes for quick corrections. A +gdesc/edit
command is planned... but don't hold your breath. ;)

The player character's own desc is configured to pull the information from
the desc of the CTO. After the +gdesc/init command is run, a player can
change their @desc attribute as much as they want and still use the +gdesc
commands as long as they continue to reference the CTO's desc.

The descs can be set up to be paragraphs or parts of paragraphs and then
'stringed' together with code. If the descs 'para1' and 'para2' were
desired in the same desc, for example, the following could be done:
&gdesc_2paras cto=[get(CTO/gdesc_para1)][get(CTO/gdesc_para2)]

In order to work fully, the @desc of the CTO will have to be explicitly set to use
evaluations, like so:
&desc cto=[get_eval(CTO/gdesc_2paras)]

When looked at, the desc will be the two separate attributes combined
together.


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