There are two forms that technology takes in this game. The first is the
every-day technology that we're used to in the world around us.
Computers, VCRs, cars, trains, radios, etc. The other kind is the pseudo-
technology that is made possible by metahuman abilities. Between them is
a gray area where things tend to get mixed together.

Some metahumans are tinkerers and inventers, able to come up with new ways
to accomplish an old goal, or just plain smart enough to figure something
out. Because of them, the average technological level of the game world
is slightly higher than it is in the real world. There have been advances
all over the place since the Jupiter Ignition.

When it comes to technology that is strictly meta in nature, just about
anything goes. The difference between meta-tech and sci-tech is that the
latter can be mass produced while the former is limited to prototypes and
a few weaker production models. A meta-inventer can create an awesome
gadget, but making a lot of them and handing them out isn't possible.
The following files show some particular examples and differences.

The Space program has seen not just one, but several permanent manned
satellites orbiting the Earth. The Moon has been visited again; there's
talk about a permanent base there as well. There's even talk of
capturing a few passing asteroids and mining them.

Hospitals tend to be better equipped and better able to handle disease,
with a general reduction in convalescence time (and a bigger profit for
the hospitals). Basically, don't worry too much about how long your
character spends in the hospital. Or psych ward.

Virtual reality, even if a bit rough, is a commercial product with Sany,
Seya, and Y-Box in fierce competition for the market share (notice the
clever way the theme writer avoided trademarks ;).

Computers in general are quite powerful, even by todays standards, with
the average handheld having the raw power of today's workstation. (IE:
don't worry too much about what kind of computer hardware your character
has.)

DVDs have even been replaced by a new technology that allows hundreds of
gigabytes on a single disc, which has resulted in extremely high-
definition movies being marketed. It also means that Never Spring
Nights fits on a single disc despite being 140GB in size.

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