Out of Character, the Jupiter Effect is a core aspect of the game. It is both a mechanism and a reason for powers and abilities.

In a superhero game, powers for characters can be divided up into a number of categories. For examples: mutations, chemical accidents, experiments, alien life forms, robots, androids, cyborgs, super-technology, etc. In most games, all of these are considered separate, defining characteristics. Those games also don't tend to address how those things can actually result in superhuman abilities. In Jupiter's Children the defining reason behind how some technology, experiment, or mutation can result in a metahuman is the Jupiter Effect. Basically, any character that is 'more than human', or capable of something not normally seen in humanity, has some element of the Jupiter Effect in their make-up. This is true even in those character types that, for all outside purposes, seem to have created their super-powers without any outside interference.

For many characters, the result of the Jupiter Effect is obvious. Mutations, strange beings, and such can easily be blamed on the Jupiter Effect. But the Effect is not something as simple as radiation or a mutagenic ray. It is more of a spark of difference or a possibility of change. The great thing is that you, as a player, don't really have to worry about what it is or what it does. You don't even have to say in your traits or concept what element of the character was effected by Jupiter. Only the understanding that there is a game mechanism that allows the character to be so extraordinary.

In other words: The Jupiter Effect is the mechanism that allows greatness.

Now, In Character, the people in the game can believe whatever they want. To them, someone that's smart enough to build a super-ray gun and a powered suit is just a genius scientist, inventor, or engineer. The guy with purple skin, wings, super-strength, x-ray eyes, and a need to eat rocks is an alien. The beautiful girl with pointed ears, glowing sword, and the funky powers is a sorceress from another dimension. But to us, as players of the game, they're all also part of the Jupiter Effect.

In Jupiter's Children, all characters are assumed to be unique. No two wizard-like characters are exactly alike, no two vampire-characters are exactly alike, no two pyro or cold-based powers are exactly alike, no two aliens are alike, etc. Even those characters that somehow are given their powers by another character (usually due to some In Character process) are encouraged to be unique. Powers granted by technological sources are unique as the technology involved is unique.

Now for some examples.


The information in the subpages of CharactersConcepts should also be helpful in sorting things out.


NewsFaq -- CharactersConcepts

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