Here you can start your tinyplots, advertising to let players know when Part I is going to happen and if they'd like to be included. A plot is something that you, the player, is orchestrating, and while Staff will give you full support, if you start a TP, you are expected to run it and finish it so as not to disappoint the players who try and participate in it.
As this is for D1 continuity, when making a TP, please ensure that you understand what is going on with the environmental factors. For instance, at the start of D1, the Four Families won the Syndicate Wars five years ago and are the major power where organized crime is concerned. While of course this can change through ICly actions, please don't start a TP with the Jamaican Syndicate suddenly being in charge. That is not what a singular continuity is about. Always make sure you are aware of the correct environment, which also means keeping tabs on environment changes made by Staff and players as the game evolves daily. Also remember that while players can ICly try and learn about the Jupiter Event, at the start of this scenario, no knowledge is known by anyone, and you should tailor your tp's to reflect this. Please ask Staff before deciding to create a TP that reveals something important about the Jupiter Event, as it is really the only thematic premise that Staff does not want mucked with. You are pretty free to much with everything else, even go to different planets or dimensional planes of existence. Let the Jupiter Event, for now, be a total mystery and let Staff unravel its secrets through staff-run tps as the timeline progresses.
TP's can be open ended or you could have an idea of how you would like it to end, as the orchestrator. However, always remember that the players who participate are not marionettes for you to dominate. Just because you thought of the story idea, doesn't mean that their characters will respond ICly the way you anticipated. Allow the TP to evolve in whatever direction the players take it in. Tiny Plots are meant to be guided by the characters involved, not by the creator of the story. Go with the flow and be as creative as your players are. Just as Staff is not going to try and hinder the player base from evolving the environment of the IC universe by saying no to ideas created by players, so too should YOU, as a story orchestrator, not seek to hinder or limit the players in your storyline because of an idea you originally created.
Have fun, ya'll! Keep in mind, Staff Tps will also be listed here. Participation in TPs is optional. It's a game, yo!
**STAFF RUN TP #1: GANG WAR!**
Updated 1/17/2008
DayOne -- DayOnePlayerICsection
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